CHORD: Contact Wrench Guidance from Human Demonstration
Model Overview
CHORD (Contact Wrench Guidance from Human Demonstration) is a framework developed by the NVIDIA Isaac team and NVIDIA GEAR Lab (Xinghao Zhu, Linxi "Jim" Fan, Yuke Zhu, Danfei Xu, et al.).
It enables robots to learn long-horizon, dexterous, bimanual, and whole-body manipulation skills from human video demonstrations. Instead of directly mimicking human joint kinematics, CHORD introduces an object-centric contact wrench space representation (measuring forces and torques induced on objects) as a dense reward signal in reinforcement learning within NVIDIA Isaac Lab.
Key Features
- Object-Centric Contact Wrench Representation: Maps human/robot interactions to induced forces and torques, enabling morphology-invariant policy transfer.
- Video-to-Data Ingestion Pipeline: Reconstructs 3D scene meshes, 6-DoF object poses, and contact dynamics directly from RGB human videos.
- Dense Reinforcement Learning Guidance: Uses contact wrench matching as a dense reward signal to accelerate RL training.
- Large-Scale Simulation Benchmark: Accompanied by a benchmark suite of 4,739 bimanual dexterous manipulation tasks in NVIDIA Isaac Lab.
- Cross-Embodiment Generalization: Transfers policies from hand-only demonstrations to humanoid whole-body systems (Sharpa, Unitree G1).
Verified Project Links
- Project Website: https://nvidia-isaac.github.io/video_to_data/chord/
- arXiv Paper: https://arxiv.org/abs/2607.00033
- GitHub Repository: https://github.com/nvidia-isaac/video_to_data
- Hugging Face: https://huggingface.co/nvidia
Performance & Benchmarks
- Average Task Success Rate: 82.12% across 1,831 evaluated simulation tasks.
- Whole-Body Generalization: 90.77% success rate transferring hand demonstrations to humanoid whole-body tasks.
Key Features
Object-centric contact wrench space representation mapping human/robot interactions to forces and torques
Video-to-data pipeline extracting 3D scene geometry, 6-DoF object poses, and contact points from video
Dense reinforcement learning reward formulation based on contact wrench similarity
Large-scale simulation benchmark containing 4,739 bimanual dexterous manipulation tasks in Isaac Lab
Morphology-invariant cross-embodiment generalization to whole-body humanoid robots and real-world hardware
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Verified Sources
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Model Specs
Parameters
Undisclosed
Context Window
undisclosed
License
CC-BY-4.0
Deployment
Resources & Links
Curator Notes
Verified paper arXiv:2607.00033 and open-source project from NVIDIA Isaac Team and GEAR Lab.
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